Progress / Phase 17
Phase 17: Closed Alpha
Invited players play the whole game on the live server, and their feedback shapes the beta.
Phase 170 / 16 · 0%
This phase is still ahead.
17.1 Preparation
0 of 5 done- Invite codes required at registration, generated with
lorehallow-admin. - In-game
/bugand/feedbackcommands that store reports with character state and client version, plus an admin review command. - Privacy-respecting aggregate telemetry (session length, levels reached, quest completion, deaths by location) with an opt-out, described in the privacy policy.
- Alpha wipe policy decided and stated on the website.
- Alpha section on the website and a devlog draft announcing it.
17.2 Running the alpha
0 of 3 done- Owner Invite 5 to 20 alpha testers.
- Owner Run at least two scheduled group playtest sessions.
- Triage all feedback into new items under 17.3, ordered by priority.
17.3 Alpha fixes
0 of 3 done- Fix every crash and data-loss bug found during the alpha.
- Balance pass using telemetry: experience curve, mob difficulty and class parity.
- UX fixes from tester feedback.
17.4 Wrap-up
0 of 2 done-
docs/walkthroughs/phase-17-alpha.md: what testers found, what changed and what the telemetry showed. - Release notes, tag
v0.17.0and publish builds.
Acceptance criteria
0 of 3 done- Two alpha sessions with five or more concurrent real players completed.
- No open crash or data-loss bugs.
- Owner Decide that the alpha’s goals are met.
